Sunday, February 16, 2020

One Hour Wargames

One Hour War games are rather, paper Scissors, Mortars, but good for some simle fun.

Romanian Column flies down a road to it's inevitable destruction.  I had to exist via the road, and the Soviets on it refused to move, my column was overrun by a flank attack.

Italian Armour, gets ready to swamp a Russian defence.

A botched relief. Soviets attack a town while inept Italians send one unit at a time into the meat grinder. This came down to a infantry slog, with the Soviets taking advantage of the town as cover.


I bought several boxes along to this game, mostly Romanians and Italian. To my surprise and, alarm I found I had not finished painting most of them. I must have been in a rush 2 years ago, so I spent last evening finishing 33% of the force. The rest I shall do tonight, so that my Romanians for command decision are ready to go.


Wednesday, February 12, 2020

Battle of Elchingen, 1805

Battle of Elchingen, 1805


Today, Mark hosted Ion and me to a refight of Elchingen, from the 1805 Campaign.

The figures are all Marks collection as he hosted it in his lounge on a somewhat average summers day.

I took on the role of General Riesch, commanding a mostly poor Austrian force defending a ridge-line between two villages. MY forces were all on the table as of the start of the game, whilst the advance French forces would be bolstered on turn 2 and turn 6. The Austrian forces had a single battery, a smattering of Grenadiers, Cavalry and raw troops, with these forces being deployed behind the hills, in the town and on the far left flank.

The orders from Mack, reminded me of a Tarot card reading. Something like, "oh, something might happen, maybe, yes, no, maybe so, mmm yes, you think about that". So, having commanded a Spanish Napoleonic army for 15 years, I decided to what I did best with raw troops, defend, reinforce key points with Veteran troops and hope for a dashing charge to sweep away the enemy at a crucial moment.

The initial Austrian deployments below.  All Austrian troops move forwards, supporting the villages and also making themselves visible on the ridge-line  hoping to draw French into the central position.

 

General Reisch, far far behind the front lines.

The French advance.


 
 The village resulted in a game long siege, the French assaulted time after time, slowly gaining a foothold but at great cost in lost units. At a key moment, with a whole Austrian brigade on death's door, I replaced them with Veteran troops who held half the town for the rest of the day.

Austrian reserves attempt to push the right flank


 Attempting to interrupt the French Assaults, Cuirassiers and Grenadiers swoop over the hill. The Cuirrasiers charged, breaking two units before them before retiring back to safety.

The far most Austrian forces seize the other village in the face of Cavalry
 
 The French reinforcements sweep across the ridge to face the serried ranks of Austrians conscripts.

French Chasseurs charge across the ridge line, but are seen off by Uhlans, saving that section of the line from certain defeat. 
 
The left flank then collapsed after a unit broke and took most of it's brigade away with them, a rule mechanic came into play here that I thought was tedious, in that when a unit breaks, those around it take a morale test. However, if a unit breaks as a result of that initial morale the rest of the force takes another morale check. So in a single turn, a veteran unit had to roll morale 3 times, as a unit then broke on the second round which I thought was over the top.Simply in terms of play-ability, I did not really think too much of it, as I have seen a similar problem in another rule-set (A unit of 95th Rifles  had to roll morale 6 times in a minute in a 15mm game). But hey, lots of rules of odd mechanics and I was handling a raw army.
The casualties, 12 Austrians Units broken during the game. At around the 3/4 mark, we had lost only 5, however the great rout of the left flank increased this by 7 in around a single turn.


  

All in all it was a great game, Ion thought the game was over half way through for his French, but to me, it was far from over. My raw troops did  well, but in the end simply could not hold on long enough. Thanks to Mark for hosting!

Sunday, February 10, 2019

A visit to Hearn's Hobbies in Melbourne

I was recent;y in Melbourne and managed to visit Hearn's Hobbies whom I knew had a good supply of HAT figures. I managed to pick up 

  • Galic Command
  • SYW Prussian Infantry and Command
  • Napoleonic Dutch and Belgian infantry
  • German Tank Riders 
  • Luckily I found Italeri Arab Warriors (x2) and British Sepoy Infantry.



 In the post I also received:

  • The Men Who Would Be Kings
  • The Pikeman's Laments
  • Civil War Cardboard Figures


Now I just need time!

Thursday, December 13, 2018

Hex North Africa

Last weekend Archduke Picollo and I met for a game of Hexblitz as get ready for some North African re-fights.

This game was a set piece action where would could get used to the rules again, as well as the moficiations that Archduke had made.

Archduke shall write one of his excellent reports, so I shall just show off some photos(and use it as an excuse to play around with my blog layout).

The obligatory setup picture with rulebook included. The action saw the Italians defending the North African Coast while awaiting German reinforcements.


My SHQ Tropical Italians defend For Cappuzzo.


German and Italian units defend Halfaya Pass while awaiting the Allied attacks.


21st Panzer defend Hafia Ridge while elements flank the approaching Allies.

The game as I left it. The Germans still hold the ridge but have lost Halfaya and point 206 (Bottom left)

Exciting stuff!

Monday, December 10, 2018

Back into it




Recently, for light entertainment, I purchased two computer games from matrix games

Scourge of War - Waterloo

Fighting the Waterloo campaign at Battalion Level.


An online review of this game was quite right. Graphics are crap, the terrain is crap but this game is epic if you want to refight huge Napoleonic battles.

So far I have taken some smaller games (Attacking Hougonmont and Holding the line (as Brunswickers) and I hope to attempt a divisional game soon before ultimately fighting Ligny, Wavre and Waterloo.

Strategic Command -  WWII - War In Europe

Fighting WW2 European\Africa theatre - This is a bit like Hearts of Iron but not as granular (You command Corps\Armies with some basic research) not the full divisional\political micromanagement level HOI was.

In my game, Poland fell easily, as did the low countries and I managed to just knock out France. Do I take on Russia as historically expected or push through the Balkans and head to the middle east?

I know one thing for sure, the Italians cannot hold North Africa at all.


The WW2 game was picked up after Archduke Picillo and myself played a hex-based Desert War game last weekend (Update to come). I have some travel coming up so it will be a good activity to fill time on the boring business trips I do.

Monday, September 24, 2018

Command Decision - North African Progress


Hi,

I have returned from the usual winter doldrums where no time and motivation are lacking.  In the last month or so I have achieved a fair amount, but did not record any progress on the camera.

There are 4 projects ongoing at the moment, all targetted as Command Decision WW2.
  • North Africa - DAK
  • North Africa Italian
  • North Africa 8th Army
  • Normandy British.
The Italians are 99% complete and ready to roll onto the Archduke Piccolo's table. Afterwards, I decided to complete one of the Panzer Grenadier\Schutzen Regiments as I had all my desert pains handy.

First I needed to make up for some missing vehicles and lucky the local swap meet solved some of those requirements.


 But another area I was lacking was trucks (I had 2). So I have discovered a source of Opel Blitz trucks from China, not for the detail-oriented mind you but they look pretty good and suit my needs.

 A few other trucks picked up from  Mr Shields has met my quota as now I have 20 trucks

Over the next week, I shall load some more progress on the DAK, as well as get the Italians ready for a parade.

Thursday, August 2, 2018

Hexblitz Italian North Africa

A short post.

After a very long hiatus, Archduke Piccolo has tempted me to get back into the "game". He cunningly lured me into several games of Memoir 44 only to then present me with Hexblitz.  Some time ago I also managed to snapup a copy of Megablitz.

So after a long time, the production line kicked into action last night !